My Life as a Eom Writer
The article was
published by The Straits Times, Singapore’s widest-read newspaper. The article
talked about the initiative to promote family time by inviting organizations to
release their employees early on the event day so they can have family dinner
together. Notwithstanding its decreasing number of people signing up, declination
in participation is extraneous as more companies released the employees owing
to that day without officially signing up. This shows that an initiative does
not have to be tangible and numbers justified by data to show that it is
successful (Mauboussin, 2012). Sole reminder of the significance of a family wheedle
participants, ergo, taken from one of the cases of the article, talk sessions
about the importance of family time can be held at schools and at workplaces
because witnessing the enjoyment and happiness produced in someone’s family will
instigate others to follow (JobsDB, 2014), for instance, people will be more
eager to hold the same house competition hearing the fun and memorable
experience shared by Ong’s household. However, limitation of this initiative is
that albeit it helps to instil the importance of having quality family time into
people’s mind, the event is not held too regularly i.e. once a year such that
the impact may not be long-lasting. On this account, I propose an interactive
game for families to participate in. In this game, children and parents are
separated to 2 different rooms. They are to answer a form of 10 questions about
the other person(s). The questions are a mixture of personal and trivial
questions about the individuals. People are assured that the forms will be
destroyed to safeguard personal privacy. Once the timing is started, the child
and parent will have to come from both sides and answer each question. Every
question answered correctly (verbally), the door will open for them to enter
the next room. The timing will stop when they meet each other in the centre.
(11th room out of the 21 rooms available). If families are stuck, they can
choose to call a family member (extended possible), play charades (act it out),
or do the whisper challenge (shout it out and guess). The family that takes the
shortest time to finish the game will be contacted and given the photograph of
all the participating family members taken secretly as a prize. This escape-room
styled game is popular amongst both Singaporean parents and children, thus will
haul their participations (Kaur, 2015).
Assumption
is that families do not spend sufficient time together, they will face
difficulty while answering the questions. After the game, the families will be
catalysed to understand each other as they realize they do not actually know
each other that well. Also, since personal feelings and experiences are shared,
the family will know more about each other. Hence, they will gain empathy for one
another as they are better able to understand things from each other’s
perspectives and to relate to themselves better. This will solve the root
causes stated in our project task: family time is taken lightly and the lack of
sympathy amongst family due to the different life experiences. Limitation is
that people may not be willing to share their personal matters to even a known
member of the family if in the first place they have not had the trust towards
each other and still perceive their personal data as easily endangered. Dealing
with this situation, the questions asked to families can be made more general,
and that families may be able to choose the “level of privacy” of the
questions, so that they are more willing to participate.
Word Count: 600
Bibliography
1.
Kaur, G. (2015, Jan 02). You Can't Run Away from the Popularity of Escape
Games. Lifestyle, The Straits Times.
Retrieved
from: http://www.straitstimes.com/lifestyle/you-cant-run-away-from-the-popularity-of-escape-games
2.
Lee, P. (2014, June 02). Eat with Family Day Gets Fewer Bites. The Straits
Times.
3.
Mauboussin, J., J. (October 2012). The True Measures of Success. Harvard
Business School.
4.
What Makes People Successful (2014, July 28). JobsDB.


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